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Author tronghoa 18 June 2010 in [ Ebooks ]

Lynda.Com - 2D Character Animation Training-iRONiSO
Lynda.Com - 2D Character Animation Training-iRONiSO
602MB | HF Links


Views: 295, Comments: 0

Author netvietz 1 August 2010 in [ Ebooks ]

Trinty Animation advance character modeling in 3d max

Trinty Animation advance character modeling in 3d max ISO | 2.43GB
Genre: Video Training


3ds max Character Modeling will take you through each step of modeling a character from head to toe. Starting with photographs of a human female model, source photography is prepared for modeling. Then, every step from the first polygon to the final tweak is illustrated and explained. Not only do you learn to build a human in general, but youll build a specific human that matches the person in the photographs.


Views: 221, Comments: 0

Author tronghoa 28 August 2010 in [ Softwares ]

Character Pack 1.4 by Di-O-Matic for 3D Max 2011

Character Pack 1.4 by Di-O-Matic for 3D Max 2011 | 77 MB


The Di-O-Matic Character Pack is an all in one suite gathering all Di-O-Matic 3ds max plugins. It’s a single installer jam-packed of award winning tools designed to save time and improve efficiency in your character animations productions. From muscle simulation to automatic lip synchronization, the Character Pack has it all. In addition to award-winning products and services, access hours of online training that explains how to use each plug-in in details, how to use them all together and how to take advantage of their production proven features within your production pipeline with real world examples.


Views: 150, Comments: 0

Author netvietz 19 October 2010 in [ Ebooks ]

The Gnomon Workshop - Character Design for Games and Animation Vol 2 (2010)

The Gnomon Workshop Character Design for Games and Animation Vol 2 (2010)
English | VP6F 1024?768 | MP3 48 Kbps | 794 MB
Genre: eLearning


In this second of two DVDs, Cameron Davis discusses how he brings a character to life by fleshing out the design in Adobe Photoshop . Not merely coloring, the design continues to evolve in the digital stage. Cameron takes you stepbystep through this process, covering Photoshop techniques, color studies and color theory, and understanding the psychology of audience reaction.


Views: 200, Comments: 0

Author tronghoa 24 November 2010 in [ Ebooks ]

Lynda.com Flash Professional CS5 Character Animation

Lynda.com Flash Professional CS5 Character Animation

Video: avc1 MPEG4 (H264) .MOV | 9h 19m | Resolution: 960×540 | Audio: mp4a AAC 44100Hz | 1.07 GB

Genre: Video eLearning


In Flash Professional CS5: Character Animation, Dermot O Connor explains the process of character animation in Flash, using nested symbols and motion and shape tweening to create believable characters. The course covers the process from start to finish, from rigging a character to creating a walk cycle animation. Along the way, Dermot demonstrates techniques such as animating eye blinks, head turns, and mouth movements during dialogue. Exercise files accompany the course.


Views: 201, Comments: 0

Author netvietz 6 December 2010 in [ Ebooks ]

Massive Black-Character Design 1:Style Exploration

Massive Black-Character Design 1:Style Exploration
English | H264 673 kbps | 1024x768 15 fps | MP3 64 kbps | 331MB
Genre: Video Training


Sometimes a client has a strong story but they don't know exactly what they want for the visual look of their game or movie. Enter the ChanMan.


Views: 268, Comments: 0

Author supper88 6 December 2010 in [ Ebooks ]

Flash Professional CS5: Character Animation
Flash Professional CS5: Character Animation HF, Fileserve & FileSonic Links | 1.02 GB


Views: 249, Comments: 0

Author tronghoa 9 December 2010 in [ Ebooks ]

Digital Character Painting Using Photoshop CS3

Digital Character Painting Using Photoshop CS3
Publisher: Charles River Media | 2007 | PDF | 432 pages | ISBN: 1584505338 | 26.04 Mb


Digital Character Painting Using Photoshop CS3 is a brilliantly illustrated, full-color book that combines both the fundamentals of character design and the skills of digital painting. Completely updated using Photoshop CS3 as the primary tool, the book details how to create characters that elicit specific emotions and how to beautifully render those characters by applying conventional painting skills to digital tools.


Views: 106, Comments: 0

Author tronghoa 16 December 2010 in [ Ebooks ]

Flash Character Animation Applied Studio Techniques (Applying studio techniques)

Flash Character Animation Applied Studio Techniques (Applying studio techniques)
Publisher: Sams | English | 2001 | ISBN-10: 0672321998 | PDF | 448 pages | 109 MB


Applying FLASH Character Animation Studio Techniques will demonstrate how Flash can be used to construct high-quality, compact, vector-based character animations for display on the Web or other media. Through a series of task-oriented, hands-on procedures, this book will showcase each of the techniques available in Flash for creating character animations and displaying characters against dynamic backgrounds. Tweening, shape and color morphing, frame-by-frame animation, panning and zooming, sound synchronization, and other processes will be covered and explained through examples.


Views: 126, Comments: 0

Author mrsyeoni 19 December 2010 in [ Ebooks ]

Character Creation for Videogames from Concept to Final Model
Character Creation for Videogames from Concept to Final Model
Clips Flash Video | English | MP4 | 1152x720 | DivX ~1500 kbps | 15 fps | 3D's Max, ZBrush, Photoshop
AAC | 2 channels | 48 kbps | 44.1 KHz | 02:30:00 | 1.81 GB
Genre: eLearning / 3D-graphics (2010)


This set of tutorials should give you a overall idea of the process of character creation.
It does not go into technical details of the sofware that is being used, but should give you ideas and suggestions of different tools and methods in the process.
This is the process I used to make characters during 2009, this means most tools have been updated and Zbrush now has Decimation Master or GoZbrush, while max has an improved UVWUnwrap process.


Views: 157, Comments: 0

Author mrsyeoni 2 January 2011 in [ Ebooks ]

Digital Tutors - Creative Character Exploration - Aliens with Photoshop CS5
Digital Tutors - Creative Character Exploration - Aliens with Photoshop CS5
English | VP6F 782x646 | MP3 96 kbps | 770 MB
Genre: eLearning


In this series of lessons, we will be focusing on how to quickly generate character ideas based on an initial shape.


Views: 346, Comments: 0

Author netvietz 13 March 2011 in [ Ebooks ]

3D Total - Ancient Warrior Character Creation

3D Total - Ancient Warrior Character Creation
English | 1024 x 640 | XviD 342 Kbps | MP3 128 Kbps | .AVI + Project Files | 2.18 GB
Genre: Training

This series of movies will show how a simple base mesh can form the starting point for a detailed and fully textured female warrior complete with clothing and armor. The tutorial will begin with some introductory lessons in ZBrush and cover some of the key techniques and methods necessary to follow the lessons on offer, before moving on to sculpting the general anatomy. From here you will be guided through the process of building the various armor components and items of clothing. The actual anatomy will be sculpted in ZBrush with 3ds Max being used to create the armor pieces and handle the UVW mapping. You will then be shown how to import these elements back into ZBrush for further refinement and detailing.


Views: 136, Comments: 0

Author netvietz 22 March 2011 in [ Ebooks ]

Create A Switchable IK/FK Character Rig In Maya

Create A Switchable IK/FK Character Rig In Maya
English | h264, yuv420p, 1280x720, 29.97 fps(r | aac, 44100 Hz, stereo | 701 MB
Genre: eLearning

Chad Robert Morgan helps you build a versatile framework for animating naturalistic movement.


Views: 101, Comments: 0

Author netvietz 27 March 2011 in [ Ebooks ]

Eat3D - Character Skinning Skinning A Low-Res Character For Animation

Eat3D - Character Skinning Skinning A Low Res Character For Animation
1280x720 | 2.5 hrs | 608 MB


Views: 114, Comments: 0

Author netvietz 24 May 2011 in [ Ebooks ]

Gnomon Workshop - Introduction to Character Modeling (2010/ENG)  -  MAX!

Gnomon Workshop Introduction to Character Modeling (2010/ENG) MAX!
English | VP6F 1024?768 | MP3 48 Kbps | 2.01 GB
Genre: eLearning


Views: 109, Comments: 0

Author supper88 30 May 2011 in [ Movies ]

Gnomon Master Class Sze Jones - Digital Female Character Design

Gnomon Master Class Sze Jones - Digital Female Character Design

English | FLV | VP6f | 1024x640 | MPEG Audio Layer | 181 minutes | 1.39Gb
Genre: eLearning


Views: 102, Comments: 0

Author Shark_ 1 July 2011 in [ Graphics ]

Gnomon Workshop - Character Design: Concept Techniques with Peter Han (ENG)

Gnomon Workshop - Character Design: Concept Techniques with Peter Han (ENG)
English | AVC1 1024 x 768 | MP3 128 Kbps | 1.01 GB
Genre: eLearning


Views: 70, Comments: 0

Author Shark_ 4 July 2011 in [ Home ]

Master Classes Digital Female Character Design and Creation
Master Classes Digital Female Character Design and Creation
English | Video: vp6f, yuv420p, 1024x768, 1913 kb/s | Audio: mp3, 22050 Hz, 96 kb/s | 1.39Gb
Genre: eLearning


Views: 75, Comments: 0

Author Shark_ 4 July 2011 in [ Home ]

A Pungent Character DVD
A Pungent Character DVD | 3.07 GB


In this lecture, David Meng shares his thoughts on how he creates personality and expression in a character bust. He will discuss his thought process behind doing an unconventional take on a traditional creature. The practical aspects of working with plastalina and building armatures will also be discussed. Viewers will get to look, from start to finish, at how David creates a physical clay design maquette for the film industry.


Views: 41, Comments: 0

Author Shark_ 8 July 2011 in [ Home ]

Gnomon Workshop: Introduction to Character Modeling

Gnomon Workshop: Introduction to Character Modeling
English | VP6F 1024?768 | MP3 48 Kbps
Fileserve, Filesonic, Uploadstation, Wupload | 2.01 GB

In this DVD, Mark Dedecker guides you through the initial stages of establishing an organized pipeline for modeling and sculpting a Next-Gen or Film character. Mark starts with a deceptively simple concept design and then guides you through the process of blocking out and understanding the technical and artistic needs for realizing this character. From there, he rough sculpts in ZBrush and brings back and forth into Maya, comparing and interchanging them. Special attention is paid to creating realistic forms and silhouettes and how to take them from an "ugly" rough to a nice piece ready for the next stages of re-surfacing UVs and so on.


Views: 58, Comments: 0

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